enum class ParticleOrientationType_ t : uint32
{
// MPropertyFriendlyName = None
PARTICLE_ ORIENTATION_ NONE = 0,
// MPropertyFriendlyName = From Velocity
PARTICLE_ ORIENTATION_ VELOCITY = 1, // (1 << 0)
// MPropertyFriendlyName = From Normal
PARTICLE_ ORIENTATION_ NORMAL = 2, // (1 << 1)
// MPropertyFriendlyName = From Rotations
PARTICLE_ ORIENTATION_ ROTATION = 4, // (1 << 2)
};