enum class ParticleOmni2LightTypeChoiceList_ t : uint32
{
// MPropertyFriendlyName = Point
PARTICLE_ OMNI2_ LIGHT_ TYPE_ POINT = 0,
// MPropertyFriendlyName = Sphere
PARTICLE_ OMNI2_ LIGHT_ TYPE_ SPHERE = 1,
};enum class ParticleOmni2LightTypeChoiceList_ t : uint32
{
// MPropertyFriendlyName = Point
PARTICLE_ OMNI2_ LIGHT_ TYPE_ POINT = 0,
// MPropertyFriendlyName = Sphere
PARTICLE_ OMNI2_ LIGHT_ TYPE_ SPHERE = 1,
};