enum class ParticleLightUnitChoiceList_ t : uint32
{
// MPropertyFriendlyName = Candelas
PARTICLE_ LIGHT_ UNIT_ CANDELAS = 0,
// MPropertyFriendlyName = Lumens
PARTICLE_ LIGHT_ UNIT_ LUMENS = 1,
};enum class ParticleLightUnitChoiceList_ t : uint32
{
// MPropertyFriendlyName = Candelas
PARTICLE_ LIGHT_ UNIT_ CANDELAS = 0,
// MPropertyFriendlyName = Lumens
PARTICLE_ LIGHT_ UNIT_ LUMENS = 1,
};