enum class ParticleLightTypeChoiceList_t : uint32
{
    // MPropertyFriendlyName = Omni Light
    PARTICLE_LIGHT_TYPE_POINT = 0,
    // MPropertyFriendlyName = Spot Light
    PARTICLE_LIGHT_TYPE_SPOT = 1,
    // MPropertyFriendlyName = FX Light
    PARTICLE_LIGHT_TYPE_FX = 2,
    // MPropertyFriendlyName = Capsule Light
    PARTICLE_LIGHT_TYPE_CAPSULE = 3,
};