enum class ParticleFanType_ t : uint32
{
// MPropertyFriendlyName = Fan
PARTICLE_ FAN_ TYPE_ FAN = 0,
// MPropertyFriendlyName = Rotor Wash
PARTICLE_ FAN_ TYPE_ ROTOR_ WASH = 1,
// MPropertyFriendlyName = Radial
PARTICLE_ FAN_ TYPE_ RADIAL = 2,
};