enum class ParticleFalloffFunction_t : uint32
{
    // MPropertyFriendlyName = Constant - No Falloff
    PARTICLE_FALLOFF_CONSTANT = 0,
    // MPropertyFriendlyName = Linear Falloff
    PARTICLE_FALLOFF_LINEAR = 1,
    // MPropertyFriendlyName = Exponential Falloff
    PARTICLE_FALLOFF_EXPONENTIAL = 2,
};