enum class ParticleColorBlendMode_t : uint32
{
    // MPropertyFriendlyName = Replace
    PARTICLEBLEND_DEFAULT = 0,
    // MPropertyFriendlyName = Overlay
    PARTICLEBLEND_OVERLAY = 1,
    // MPropertyFriendlyName = Darken
    PARTICLEBLEND_DARKEN = 2,
    // MPropertyFriendlyName = Lighten
    PARTICLEBLEND_LIGHTEN = 3,
    // MPropertyFriendlyName = Multiply
    PARTICLEBLEND_MULTIPLY = 4,
};