enum class ParticleCollisionGroup_t : uint32
{
// MPropertyFriendlyName = Default
PARTICLE_COLLISION_GROUP_DEFAULT = 4, // (1 << 2)
// MPropertyFriendlyName = Debris
PARTICLE_COLLISION_GROUP_DEBRIS = 5, // (1 << 2)
// MPropertyFriendlyName = Interactive
PARTICLE_COLLISION_GROUP_INTERACTIVE = 7, // (1 << 2)
// MPropertyFriendlyName = Player
PARTICLE_COLLISION_GROUP_PLAYER = 8, // (1 << 3)
// MPropertyFriendlyName = Vehicle
PARTICLE_COLLISION_GROUP_VEHICLE = 10, // (1 << 3)
// MPropertyFriendlyName = NPC
PARTICLE_COLLISION_GROUP_NPC = 12, // (1 << 3)
// MPropertyFriendlyName = Props
PARTICLE_COLLISION_GROUP_PROPS = 24, // (1 << 4)
};