enum class ParticleCollisionGroup_t : uint32
{
    // MPropertyFriendlyName = Default
    PARTICLE_COLLISION_GROUP_DEFAULT = 4, // (1 << 2)
    // MPropertyFriendlyName = Debris
    PARTICLE_COLLISION_GROUP_DEBRIS = 5, // (1 << 2)
    // MPropertyFriendlyName = Interactive
    PARTICLE_COLLISION_GROUP_INTERACTIVE = 7, // (1 << 2)
    // MPropertyFriendlyName = Player
    PARTICLE_COLLISION_GROUP_PLAYER = 8, // (1 << 3)
    // MPropertyFriendlyName = Vehicle
    PARTICLE_COLLISION_GROUP_VEHICLE = 10, // (1 << 3)
    // MPropertyFriendlyName = NPC
    PARTICLE_COLLISION_GROUP_NPC = 12, // (1 << 3)
    // MPropertyFriendlyName = Props
    PARTICLE_COLLISION_GROUP_PROPS = 24, // (1 << 4)
};