class MaterialVariable_ t
{
public:
// MPropertyFriendlyName = material variable
CUtlString m_ strVariable;
// MPropertyFriendlyName = particle field
// MPropertyAttributeChoiceName = particlefield
ParticleAttributeIndex_ t m_ nVariableField;
// MPropertyFriendlyName = scale
float32 m_ flScale;
};KV3 Class Defaults
{
m_ strVariable = ""
m_ nVariableField = 18
m_ flScale = 1.0
}