enum class EventTypeSelection_t : uint32
{
// MPropertyFriendlyName = None
PARTICLE_EVENT_TYPE_MASK_NONE = 0,
// MPropertyFriendlyName = Spawned
PARTICLE_EVENT_TYPE_MASK_SPAWNED = 1, // (1 << 0)
// MPropertyFriendlyName = Killed
PARTICLE_EVENT_TYPE_MASK_KILLED = 2, // (1 << 1)
// MPropertyFriendlyName = Collision
PARTICLE_EVENT_TYPE_MASK_COLLISION = 4, // (1 << 2)
// MPropertyFriendlyName = First Collision
PARTICLE_EVENT_TYPE_MASK_FIRST_COLLISION = 8, // (1 << 3)
// MPropertyFriendlyName = Stopped on Collision
PARTICLE_EVENT_TYPE_MASK_COLLISION_STOPPED = 16, // (1 << 4)
// MPropertyFriendlyName = Killed on Collision
PARTICLE_EVENT_TYPE_MASK_KILLED_ON_COLLISION = 32, // (1 << 5)
// MPropertyFriendlyName = User Event 1
PARTICLE_EVENT_TYPE_MASK_USER_1 = 64, // (1 << 6)
// MPropertyFriendlyName = User Event 2
PARTICLE_EVENT_TYPE_MASK_USER_2 = 128, // (1 << 7)
// MPropertyFriendlyName = User Event 3
PARTICLE_EVENT_TYPE_MASK_USER_3 = 256, // (1 << 8)
// MPropertyFriendlyName = User Event 4
PARTICLE_EVENT_TYPE_MASK_USER_4 = 512, // (1 << 9)
};