class ControlPointReference_t
{
public:
    // MPropertyFriendlyName = Control point
    int32 m_controlPointNameString;
    // MPropertyFriendlyName = Offset from control point
    Vector m_vOffsetFromControlPoint;
    // MPropertyFriendlyName = Use local space offset
    bool m_bOffsetInLocalSpace;
};

KV3 Class Defaults

{
    m_controlPointNameString = 0
    m_vOffsetFromControlPoint = [ 0.0, 0.0, 0.0 ]
    m_bOffsetInLocalSpace = false
}