class C_OP_RemapNamedModelElementOnceTimed : public CParticleFunctionOperator
{
public:
CStrongHandle<InfoForResourceTypeCModel> m_hModel;
// MPropertyFriendlyName = input names
CUtlVector<CUtlString> m_inNames;
// MPropertyFriendlyName = output names
CUtlVector<CUtlString> m_outNames;
// MPropertyFriendlyName = fallback names when the input doesn't match
CUtlVector<CUtlString> m_fallbackNames;
// MPropertyFriendlyName = model from renderer
bool m_bModelFromRenderer;
// MPropertyFriendlyName = remap time proportional
bool m_bProportional;
// MPropertyFriendlyName = input field
// MPropertyAttributeChoiceName = particlefield_scalar
ParticleAttributeIndex_t m_nFieldInput;
// MPropertyFriendlyName = output field
// MPropertyAttributeChoiceName = particlefield_scalar
ParticleAttributeIndex_t m_nFieldOutput;
// MPropertyFriendlyName = remap time
float32 m_flRemapTime;
};
KV3 Class Defaults