class C_OP_RemapNamedModelElementOnceTimed : public CParticleFunctionOperator
{
public:
    CStrongHandle<InfoForResourceTypeCModel> m_hModel;
    // MPropertyFriendlyName = input names
    CUtlVector<CUtlString> m_inNames;
    // MPropertyFriendlyName = output names
    CUtlVector<CUtlString> m_outNames;
    // MPropertyFriendlyName = fallback names when the input doesn't match
    CUtlVector<CUtlString> m_fallbackNames;
    // MPropertyFriendlyName = model from renderer
    bool m_bModelFromRenderer;
    // MPropertyFriendlyName = remap time proportional
    bool m_bProportional;
    // MPropertyFriendlyName = input field
    // MPropertyAttributeChoiceName = particlefield_scalar
    ParticleAttributeIndex_t m_nFieldInput;
    // MPropertyFriendlyName = output field
    // MPropertyAttributeChoiceName = particlefield_scalar
    ParticleAttributeIndex_t m_nFieldOutput;
    // MPropertyFriendlyName = remap time
    float32 m_flRemapTime;
};

KV3 Class Defaults