class C_INIT_StatusEffect : public CParticleFunctionInitializer
{
public:
// MPropertyFriendlyName = D_DETAIL_2
Detail2Combo_t m_nDetail2Combo;
// MPropertyFriendlyName = $DETAIL2ROTATION
float32 m_flDetail2Rotation;
// MPropertyFriendlyName = $DETAIL2SCALE
float32 m_flDetail2Scale;
// MPropertyFriendlyName = $DETAIL2BLENDFACTOR
float32 m_flDetail2BlendFactor;
// MPropertyFriendlyName = $COLORWARPINTENSITY
float32 m_flColorWarpIntensity;
// MPropertyFriendlyName = $DIFFUSEWARPBLENDTOFULL
float32 m_flDiffuseWarpBlendToFull;
// MPropertyFriendlyName = $ENVMAPINTENSITY
float32 m_flEnvMapIntensity;
// MPropertyFriendlyName = $AMBIENTSCALE
float32 m_flAmbientScale;
// MPropertyFriendlyName = $SPECULARCOLOR
Color m_specularColor;
// MPropertyFriendlyName = $SPECULARSCALE
float32 m_flSpecularScale;
// MPropertyFriendlyName = $SPECULAREXPONENT
float32 m_flSpecularExponent;
// MPropertyFriendlyName = $SPECULAREXPONENTBLENDTOFULL
float32 m_flSpecularExponentBlendToFull;
// MPropertyFriendlyName = $SPECULARBLENDTOFULL
float32 m_flSpecularBlendToFull;
// MPropertyFriendlyName = $RIMLIGHTCOLOR
Color m_rimLightColor;
// MPropertyFriendlyName = $RIMLIGHTSCALE
float32 m_flRimLightScale;
// MPropertyFriendlyName = $REFLECTIONSTINTBYBASEBLENDTONONE
float32 m_flReflectionsTintByBaseBlendToNone;
// MPropertyFriendlyName = $METALNESSBLENDTOFULL
float32 m_flMetalnessBlendToFull;
// MPropertyFriendlyName = $SELFILLUMBLENDTOFULL
float32 m_flSelfIllumBlendToFull;
private:
uint8 pad_0228[24];
};
KV3 Class Defaults
{
_class = "C_INIT_StatusEffect"
m_flOpStrength =
{
m_nType = "PF_TYPE_LITERAL"
m_nMapType = "PF_MAP_TYPE_DIRECT"
m_flLiteralValue = 1.0
m_NamedValue = ""
m_nControlPoint = 0
m_nScalarAttribute = 3
m_nVectorAttribute = 6
m_nVectorComponent = 0
m_bReverseOrder = false
m_flRandomMin = 0.0
m_flRandomMax = 1.0
m_bHasRandomSignFlip = false
m_nRandomSeed = -1
m_nRandomMode = "PF_RANDOM_MODE_CONSTANT"
m_strSnapshotSubset = ""
m_flLOD0 = 0.0
m_flLOD1 = 0.0
m_flLOD2 = 0.0
m_flLOD3 = 0.0
m_nNoiseInputVectorAttribute = 0
m_flNoiseOutputMin = 0.0
m_flNoiseOutputMax = 1.0
m_flNoiseScale = 0.1
m_vecNoiseOffsetRate = [ 0.0, 0.0, 0.0 ]
m_flNoiseOffset = 0.0
m_nNoiseOctaves = 1
m_nNoiseTurbulence = "PF_NOISE_TURB_NONE"
m_nNoiseType = "PF_NOISE_TYPE_PERLIN"
m_nNoiseModifier = "PF_NOISE_MODIFIER_NONE"
m_flNoiseTurbulenceScale = 1.0
m_flNoiseTurbulenceMix = 0.5
m_flNoiseImgPreviewScale = 1.0
m_bNoiseImgPreviewLive = true
m_flNoCameraFallback = 0.0
m_bUseBoundsCenter = false
m_nInputMode = "PF_INPUT_MODE_CLAMPED"
m_flMultFactor = 1.0
m_flInput0 = 0.0
m_flInput1 = 1.0
m_flOutput0 = 0.0
m_flOutput1 = 1.0
m_flNotchedRangeMin = 0.0
m_flNotchedRangeMax = 1.0
m_flNotchedOutputOutside = 0.0
m_flNotchedOutputInside = 1.0
m_nRoundType = "PF_ROUND_TYPE_NEAREST"
m_nBiasType = "PF_BIAS_TYPE_STANDARD"
m_flBiasParameter = 0.0
m_Curve =
{
m_spline = [ ]
m_tangents = [ ]
m_vDomainMins = [ 0.0, 0.0 ]
m_vDomainMaxs = [ 0.0, 0.0 ]
}
}
m_nOpEndCapState = "PARTICLE_ENDCAP_ALWAYS_ON"
m_nToolsState = "PARTICLE_TOOLS_STATE_ALWAYS_ON"
m_flOpStartFadeInTime = 0.0
m_flOpEndFadeInTime = 0.0
m_flOpStartFadeOutTime = 0.0
m_flOpEndFadeOutTime = 0.0
m_flOpFadeOscillatePeriod = 0.0
m_bNormalizeToStopTime = false
m_flOpTimeOffsetMin = 0.0
m_flOpTimeOffsetMax = 0.0
m_nOpTimeOffsetSeed = 0
m_nOpTimeScaleSeed = 0
m_flOpTimeScaleMin = 1.0
m_flOpTimeScaleMax = 1.0
m_bDisableOperator = false
m_Notes = ""
m_nAssociatedEmitterIndex = -1
m_nDetail2Combo = "DETAIL_2_COMBO_UNINITIALIZED"
m_flDetail2Rotation = -1.0
m_flDetail2Scale = -1.0
m_flDetail2BlendFactor = -1.0
m_flColorWarpIntensity = -1.0
m_flDiffuseWarpBlendToFull = -1.0
m_flEnvMapIntensity = -1.0
m_flAmbientScale = -1.0
m_specularColor = [ 0, 0, 0 ]
m_flSpecularScale = -1.0
m_flSpecularExponent = -1.0
m_flSpecularExponentBlendToFull = -1.0
m_flSpecularBlendToFull = -1.0
m_rimLightColor = [ 0, 0, 0 ]
m_flRimLightScale = -1.0
m_flReflectionsTintByBaseBlendToNone = -1.0
m_flMetalnessBlendToFull = -1.0
m_flSelfIllumBlendToFull = -1.0
}