enum class NavAttributeEnum : uint64
{
    NAV_MESH_AVOID = 128, // (1 << 7)
    NAV_MESH_STAIRS = 4096, // (1 << 12)
    NAV_MESH_NON_ZUP = 32768, // (1 << 15)
    NAV_MESH_CROUCH_HEIGHT = 65536, // (1 << 16)
    NAV_MESH_NON_ZUP_TRANSITION = 131072, // (1 << 17)
    NAV_MESH_CRAWL_HEIGHT = 262144, // (1 << 18)
    NAV_MESH_CROUCH = 65536, // (1 << 16)
    NAV_MESH_JUMP = 2, // (1 << 1)
    NAV_MESH_NO_JUMP = 8, // (1 << 3)
    NAV_MESH_STOP = 16, // (1 << 4)
    NAV_MESH_RUN = 32, // (1 << 5)
    NAV_MESH_WALK = 64, // (1 << 6)
    NAV_MESH_TRANSIENT = 256, // (1 << 8)
    NAV_MESH_DONT_HIDE = 512, // (1 << 9)
    NAV_MESH_STAND = 1024, // (1 << 10)
    NAV_MESH_NO_HOSTAGES = 2048, // (1 << 11)
    NAV_MESH_NO_MERGE = 8192, // (1 << 13)
    NAV_MESH_OBSTACLE_TOP = 16384, // (1 << 14)
    NAV_ATTR_FIRST_GAME_INDEX = 19, // (1 << 4)
    NAV_ATTR_LAST_INDEX = 63, // (1 << 5)
};