enum class VPhysXBodyPart_ t_ _ VPhysXFlagEnum_ t : uint32
{
FLAG_ STATIC = 1, // (1 << 0)
FLAG_ KINEMATIC = 2, // (1 << 1)
FLAG_ JOINT = 4, // (1 << 2)
FLAG_ MASS = 8, // (1 << 3)
FLAG_ ALWAYS_ DYNAMIC_ ON_ CLIENT = 16, // (1 << 4)
FLAG_ DISABLE_ CCD = 32, // (1 << 5)
};