enum class RenderMeshSlotType_ t : int8
{
RENDERMESH_ SLOT_ INVALID = -1,
RENDERMESH_ SLOT_ PER_ VERTEX = 0,
RENDERMESH_ SLOT_ PER_ INSTANCE = 1,
};enum class RenderMeshSlotType_ t : int8
{
RENDERMESH_ SLOT_ INVALID = -1,
RENDERMESH_ SLOT_ PER_ VERTEX = 0,
RENDERMESH_ SLOT_ PER_ INSTANCE = 1,
};