class ModelBoneFlexDriverControl_t
{
public:
    ModelBoneFlexComponent_t m_nBoneComponent;
    CUtlString m_flexController;
    uint32 m_flexControllerToken;
    float32 m_flMin;
    float32 m_flMax;
};

KV3 Class Defaults

{
    m_nBoneComponent = "MODEL_BONE_FLEX_TX"
    m_flexController = ""
    m_flexControllerToken = 0
    m_flMin = 0.0
    m_flMax = 0.0
}