class CTwistConstraint : public CBaseConstraint
{
public:
bool m_ bInverse;
Quaternion m_ qParentBindRotation;
Quaternion m_ qChildBindRotation;
};KV3 Class Defaults
{
_ class = "CTwistConstraint"
m_ name = ""
m_ vUpVector = [ 0.0, 0.0, 0.0 ]
m_ slaves = [ ]
m_ targets = [ ]
m_ bInverse = false
m_ qParentBindRotation = [ 0.0, 0.0, 0.0, 1.0 ]
m_ qChildBindRotation = [ 0.0, 0.0, 0.0, 1.0 ]
}