class CPhysSurfacePropertiesVehicle
{
public:
// MKV3TransferName = wheeldrag
float32 m_ wheelDrag;
// MKV3TransferName = wheelfrictionscale
float32 m_ wheelFrictionScale;
};KV3 Class Defaults
{
wheeldrag = 0.0
wheelfrictionscale = 1.0
}