class CPhysSurfacePropertiesAudio
{
public:
    // MKV3TransferName = audioreflectivity
    float32 m_reflectivity;
    // MKV3TransferName = audiohardnessfactor
    float32 m_hardnessFactor;
    // MKV3TransferName = audioroughnessfactor
    float32 m_roughnessFactor;
    // MKV3TransferName = scrapeRoughThreshold
    float32 m_roughThreshold;
    // MKV3TransferName = impactHardThreshold
    float32 m_hardThreshold;
    // MKV3TransferName = audioHardMinVelocity
    float32 m_hardVelocityThreshold;
    // MKV3TransferName = staticImpactVolume
    float32 m_flStaticImpactVolume;
    // MKV3TransferName = occlusionFactor
    float32 m_flOcclusionFactor;
};

KV3 Class Defaults

{
    audioreflectivity = 0.0
    audiohardnessfactor = 0.0
    audioroughnessfactor = 0.0
    scrapeRoughThreshold = 0.0
    impactHardThreshold = 0.0
    audioHardMinVelocity = 0.0
    staticImpactVolume = 0.0
    occlusionFactor = 0.0
}