class CPhysSurfacePropertiesAudio
{
public:
// MKV3TransferName = audioreflectivity
float32 m_reflectivity;
// MKV3TransferName = audiohardnessfactor
float32 m_hardnessFactor;
// MKV3TransferName = audioroughnessfactor
float32 m_roughnessFactor;
// MKV3TransferName = scrapeRoughThreshold
float32 m_roughThreshold;
// MKV3TransferName = impactHardThreshold
float32 m_hardThreshold;
// MKV3TransferName = audioHardMinVelocity
float32 m_hardVelocityThreshold;
// MKV3TransferName = staticImpactVolume
float32 m_flStaticImpactVolume;
// MKV3TransferName = occlusionFactor
float32 m_flOcclusionFactor;
};
KV3 Class Defaults
{
audioreflectivity = 0.0
audiohardnessfactor = 0.0
audioroughnessfactor = 0.0
scrapeRoughThreshold = 0.0
impactHardThreshold = 0.0
audioHardMinVelocity = 0.0
staticImpactVolume = 0.0
occlusionFactor = 0.0
}