class CMorphBundleData
{
public:
float32 m_ flULeftSrc;
float32 m_ flVTopSrc;
CUtlVector<float32> m_ offsets;
CUtlVector<float32> m_ ranges;
};KV3 Class Defaults
{
m_ flULeftSrc = 0.0
m_ flVTopSrc = 0.0
m_ offsets = [ ]
m_ ranges = [ ]
}