class CMaterialDrawDescriptor__RigidMeshPart_t
{
public:
    uint16 m_nRigidBLASIndex;
    int16 m_nBoneIndex;
    uint32 m_nStartIndexOffset;
    uint32 m_nPrimitiveCount;
};

KV3 Class Defaults

{
    m_nRigidBLASIndex = 0
    m_nBoneIndex = -1
    m_nStartIndexOffset = 0
    m_nPrimitiveCount = 0
}