class CFootTrajectory
{
    void* __vftable;
public:
    Vector m_vOffset;
    float32 m_flRotationOffset;
    float32 m_flProgression;
};

KV3 Class Defaults

{
    m_vOffset = [ 0.0, 0.0, 0.0 ]
    m_flRotationOffset = 0.0
    m_flProgression = 0.0
}