class CFootDefinition
{
public:
    CUtlString m_name;
    CUtlString m_ankleBoneName;
    CUtlString m_toeBoneName;
    Vector m_vBallOffset;
    Vector m_vHeelOffset;
    float32 m_flFootLength;
    float32 m_flBindPoseDirectionMS;
    float32 m_flTraceHeight;
    float32 m_flTraceRadius;
};

KV3 Class Defaults

{
    m_name = ""
    m_ankleBoneName = ""
    m_toeBoneName = ""
    m_vBallOffset = [ 0.0, 0.0, 0.0 ]
    m_vHeelOffset = [ 0.0, 0.0, 0.0 ]
    m_flFootLength = -1.0
    m_flBindPoseDirectionMS = 0.0
    m_flTraceHeight = -1.0
    m_flTraceRadius = -1.0
}