class CFootDefinition
{
public:
CUtlString m_ name;
CUtlString m_ ankleBoneName;
CUtlString m_ toeBoneName;
Vector m_ vBallOffset;
Vector m_ vHeelOffset;
float32 m_ flFootLength;
float32 m_ flBindPoseDirectionMS;
float32 m_ flTraceHeight;
float32 m_ flTraceRadius;
};KV3 Class Defaults
{
m_ name = ""
m_ ankleBoneName = ""
m_ toeBoneName = ""
m_ vBallOffset = [ 0.0, 0.0, 0.0 ]
m_ vHeelOffset = [ 0.0, 0.0, 0.0 ]
m_ flFootLength = -1.0
m_ flBindPoseDirectionMS = 0.0
m_ flTraceHeight = -1.0
m_ flTraceRadius = -1.0
}