class CConstraintSlave
{
public:
Quaternion m_ qBaseOrientation;
Vector m_ vBasePosition;
uint32 m_ nBoneHash;
float32 m_ flWeight;
CUtlString m_ sName;
private:
uint8 pad_ 0030[32];
};KV3 Class Defaults
{
m_ qBaseOrientation = [ 0.0, 0.0, 0.0, 1.0 ]
m_ vBasePosition = [ 0.0, 0.0, 0.0 ]
m_ nBoneHash = 0
m_ flWeight = 0.0
m_ sName = ""
}