class CBoneConstraintPoseSpaceBone : public CBaseConstraint
{
public:
    CUtlVector<CBoneConstraintPoseSpaceBone__Input_t> m_inputList;
private:
    uint8 pad_0078[16];
};

KV3 Class Defaults

{
    _class = "CBoneConstraintPoseSpaceBone"
    m_name = ""
    m_vUpVector = [ 0.0, 0.0, 0.0 ]
    m_slaves = [  ]
    m_targets = [  ]
    m_inputList = [  ]
    m_eRbfType = 0
    m_flFalloff = 1.0
}