class CBoneConstraintPoseSpaceBone : public CBaseConstraint
{
public:
CUtlVector<CBoneConstraintPoseSpaceBone_ _ Input_ t> m_ inputList;
private:
uint8 pad_ 0078[16];
};KV3 Class Defaults
{
_ class = "CBoneConstraintPoseSpaceBone"
m_ name = ""
m_ vUpVector = [ 0.0, 0.0, 0.0 ]
m_ slaves = [ ]
m_ targets = [ ]
m_ inputList = [ ]
m_ eRbfType = 0
m_ flFalloff = 1.0
}