class CBoneConstraintDotToMorph : public CBoneConstraintBase
{
public:
CUtlString m_ sBoneName;
CUtlString m_ sTargetBoneName;
CUtlString m_ sMorphChannelName;
float32 m_ flRemap[4];
private:
uint8 pad_ 0048[16];
};KV3 Class Defaults
{
_ class = "CBoneConstraintDotToMorph"
m_ sBoneName = ""
m_ sTargetBoneName = ""
m_ sMorphChannelName = ""
m_ flRemap = [ 0.0, 180.0, 0.0, 1.0 ]
}