class CAimConstraint : public CBaseConstraint
{
public:
Quaternion m_ qAimOffset;
uint32 m_ nUpType;
};KV3 Class Defaults
{
_ class = "CAimConstraint"
m_ name = ""
m_ vUpVector = [ 0.0, 0.0, 0.0 ]
m_ slaves = [ ]
m_ targets = [ ]
m_ qAimOffset = [ 0.0, 0.0, 0.0, 1.0 ]
m_ nUpType = 0
}