// MNetworkVarNames = int8 m_ nNumEnemyPlayers
class C_ TriggerTier3Phase2Shield : public C_ TriggerNeutralShield
{
public:
// MNetworkEnable
int8 m_ nNumEnemyPlayers;
};// MNetworkVarNames = int8 m_ nNumEnemyPlayers
class C_ TriggerTier3Phase2Shield : public C_ TriggerNeutralShield
{
public:
// MNetworkEnable
int8 m_ nNumEnemyPlayers;
};