class C_ SoundEventConeEntity : public C_ SoundEventEntity
{
public:
float32 m_ flEmitterAngle;
float32 m_ flSweetSpotAngle;
float32 m_ flAttenMin;
float32 m_ flAttenMax;
CUtlSymbolLarge m_ iszParameterName;
};class C_ SoundEventConeEntity : public C_ SoundEventEntity
{
public:
float32 m_ flEmitterAngle;
float32 m_ flSweetSpotAngle;
float32 m_ flAttenMin;
float32 m_ flAttenMax;
CUtlSymbolLarge m_ iszParameterName;
};