class C_ Projectile_ Airheart_ Package : public CBaseAnimGraph
{
public:
C_ CitadelBaseAbility* m_ pAbility;
float32 m_ flStunDuration;
float32 m_ flStunRadius;
};class C_ Projectile_ Airheart_ Package : public CBaseAnimGraph
{
public:
C_ CitadelBaseAbility* m_ pAbility;
float32 m_ flStunDuration;
float32 m_ flStunRadius;
};