// MNetworkVarNames = CCitadelPlayerClipComponent::Storage_t m_CCitadelPlayerClipComponent
// MNetworkVarNames = int m_iLane
// MNetworkVarNames = GameTime_t m_flFadeOutStart
// MNetworkVarNames = GameTime_t m_flFadeOutEnd
class C_NPC_TrooperBoss : public C_AI_CitadelNPC
{
public:
// MNetworkEnable
// MNetworkUserGroup = CCitadelPlayerClipComponent
// MNetworkAlias = CCitadelPlayerClipComponent
// MNetworkTypeAlias = CCitadelPlayerClipComponent
CCitadelPlayerClipComponent m_CCitadelPlayerClipComponent;
private:
uint8 pad_16E0[12];
public:
// MNetworkEnable
// MNotSaved = !!UNKNOWN!!
int32 m_iLane;
// MNetworkEnable
// MNotSaved = !!UNKNOWN!!
GameTime_t m_flFadeOutStart;
// MNetworkEnable
// MNotSaved = !!UNKNOWN!!
GameTime_t m_flFadeOutEnd;
};