// MNetworkVarNames = CCitadelPlayerClipComponent::Storage_t m_CCitadelPlayerClipComponent
// MNetworkVarNames = int m_iLane
// MNetworkVarNames = GameTime_t m_flFadeOutStart
// MNetworkVarNames = GameTime_t m_flFadeOutEnd
class C_NPC_BarrackBoss : public C_AI_CitadelNPC
{
public:
    // MNetworkEnable
    // MNetworkUserGroup = CCitadelPlayerClipComponent
    // MNetworkAlias = CCitadelPlayerClipComponent
    // MNetworkTypeAlias = CCitadelPlayerClipComponent
    CCitadelPlayerClipComponent m_CCitadelPlayerClipComponent;
private:
    uint8 pad_16E0[12];
public:
    // MNetworkEnable
    // MNotSaved = !!UNKNOWN!!
    int32 m_iLane;
    // MNetworkEnable
    // MNotSaved = !!UNKNOWN!!
    GameTime_t m_flFadeOutStart;
    // MNetworkEnable
    // MNotSaved = !!UNKNOWN!!
    GameTime_t m_flFadeOutEnd;
};