// MNetworkVarNames = string_t m_EffectName
// MNetworkVarNames = bool m_bState
class C_FuncElectrifiedVolume : public C_FuncBrush
{
public:
    // MNotSaved = !!UNKNOWN!!
    ParticleIndex_t m_nAmbientEffect;
    // MNetworkEnable
    // MNotSaved = !!UNKNOWN!!
    CUtlSymbolLarge m_EffectName;
    // MNetworkEnable
    // MNotSaved = !!UNKNOWN!!
    bool m_bState;
};