// MNetworkVarNames = GameTime_t m_tNextDropTime
// MNetworkVarNames = bool m_bPowerupActive
class C_Citadel_PickupItemSpawner : public CBaseAnimGraph
{
    uint8 pad_0CA0[8];
public:
    // MNetworkEnable
    // MNetworkChangeCallback = OnNextDropTimeChanged
    GameTime_t m_tNextDropTime;
    // MNetworkEnable
    // MNetworkChangeCallback = OnPowerupActiveChanged
    bool m_bPowerupActive;
};