// MNetworkVarNames = CHandle< CCitadelBaseAbility> m_ hAbility
class C_ Citadel_ Nano_ Predatory_ Statue : public CCitadelAnimatingModelEntity
{
uint8 pad_ 0CA8[24];
public:
// MNetworkEnable
CHandle<C_ CitadelBaseAbility> m_ hAbility;
float32 m_ flLifetime;
};