// MNetworkVarNames = CHandle< CCitadelBaseAbility> m_hAbility
// MNetworkVarNames = int m_iGravestoneState
class C_Citadel_GraveStone_Blocker : public CCitadelAnimatingModelEntity
{
public:
    // MNetworkEnable
    CHandle<C_CitadelBaseAbility> m_hAbility;
    // MNetworkEnable
    int32 m_iGravestoneState;
    float32 m_flLifetime;
};