// MNetworkVarNames = CHandle< C_BaseModelEntity> m_glowEntity
// MNetworkVarNames = bool m_usable
// MNetworkVarNames = string_t m_szDisplayText
class C_BaseButton : public C_BaseToggle
{
public:
    // MNetworkEnable
    CHandle<C_BaseModelEntity> m_glowEntity;
    // MNetworkEnable
    bool m_usable;
    // MNetworkEnable
    CUtlSymbolLarge m_szDisplayText;
};