// MNetworkIncludeByName = m_ iHealth
// MNetworkIncludeByName = m_ iMaxHealth
// MNetworkVarNames = CHandle< CCitadelBaseAbility> m_ hAbility
// MNetworkVarNames = int m_ eSkullState
class CNecro_ HauntingSkullEntity : public C_ BaseModelEntity
{
uint8 pad_ 09A0[4];
public:
// MNetworkEnable
CHandle<C_ CitadelBaseAbility> m_ hAbility;
// MNetworkEnable
int32 m_ eSkullState;
};