// MNetworkVarNames = GameTime_t m_tCooldownStartTime
// MNetworkVarNames = GameTime_t m_tCooldownEndTime
// MNetworkVarNames = bool m_bIsHelperAvailableNet
class CNPC_FamiliarHelper : public C_AI_CitadelNPC
{
public:
    // MNetworkEnable
    GameTime_t m_tCooldownStartTime;
    // MNetworkEnable
    GameTime_t m_tCooldownEndTime;
    // MNetworkEnable
    bool m_bIsHelperAvailableNet;
};