// MEntityAllowsPortraitWorldSpawn
// MNetworkVarNames = bool m_bDisabled
// MNetworkVarNames = int m_nResolutionX
// MNetworkVarNames = int m_nResolutionY
// MNetworkVarNames = string_t m_szPanelType
// MNetworkVarNames = string_t m_szLayoutFileName
// MNetworkVarNames = string_t m_RenderAttrName
// MNetworkVarNames = CHandle< C_BaseModelEntity > m_TargetEntities
// MNetworkVarNames = int m_nTargetChangeCount
// MNetworkVarNames = string_t m_vecCSSClasses
class CInfoOffscreenPanoramaTexture : public C_PointEntity
{
public:
    // MNetworkEnable
    bool m_bDisabled;
    // MNetworkEnable
    int32 m_nResolutionX;
    // MNetworkEnable
    int32 m_nResolutionY;
    // MNetworkEnable
    CUtlSymbolLarge m_szPanelType;
    // MNetworkEnable
    CUtlSymbolLarge m_szLayoutFileName;
    // MNetworkEnable
    CUtlSymbolLarge m_RenderAttrName;
    // MNetworkEnable
    C_NetworkUtlVectorBase<CHandle<C_BaseModelEntity>> m_TargetEntities;
    // MNetworkEnable
    int32 m_nTargetChangeCount;
    // MNetworkEnable
    C_NetworkUtlVectorBase<CUtlSymbolLarge> m_vecCSSClasses;
    CUtlSymbolLarge m_szTargetsName;
    CUtlVector<CHandle<C_BaseModelEntity>> m_AdditionalTargetEntities;
private:
    uint8 pad_0670[352];
public:
    // MNotSaved = !!UNKNOWN!!
    bool m_bCheckCSSClasses;
private:
    uint8 pad_07D1[32];
};