// MEntityAllowsPortraitWorldSpawn
// MNetworkVarNames = bool m_bDisabled
// MNetworkVarNames = int m_nResolutionX
// MNetworkVarNames = int m_nResolutionY
// MNetworkVarNames = string_t m_szPanelType
// MNetworkVarNames = string_t m_szLayoutFileName
// MNetworkVarNames = string_t m_RenderAttrName
// MNetworkVarNames = CHandle< C_BaseModelEntity > m_TargetEntities
// MNetworkVarNames = int m_nTargetChangeCount
// MNetworkVarNames = string_t m_vecCSSClasses
class CInfoOffscreenPanoramaTexture : public C_PointEntity
{
public:
// MNetworkEnable
bool m_bDisabled;
// MNetworkEnable
int32 m_nResolutionX;
// MNetworkEnable
int32 m_nResolutionY;
// MNetworkEnable
CUtlSymbolLarge m_szPanelType;
// MNetworkEnable
CUtlSymbolLarge m_szLayoutFileName;
// MNetworkEnable
CUtlSymbolLarge m_RenderAttrName;
// MNetworkEnable
C_NetworkUtlVectorBase<CHandle<C_BaseModelEntity>> m_TargetEntities;
// MNetworkEnable
int32 m_nTargetChangeCount;
// MNetworkEnable
C_NetworkUtlVectorBase<CUtlSymbolLarge> m_vecCSSClasses;
CUtlSymbolLarge m_szTargetsName;
CUtlVector<CHandle<C_BaseModelEntity>> m_AdditionalTargetEntities;
private:
uint8 pad_0670[352];
public:
// MNotSaved = !!UNKNOWN!!
bool m_bCheckCSSClasses;
private:
uint8 pad_07D1[32];
};