// MNetworkVarNames = int m_ nWeaponPower
class CCitadel_ WeaponUpgrade_ WeaponEater : public CCitadel_ Item
{
uint8 pad_ 0FD8[448];
public:
// MNetworkEnable
int32 m_ nWeaponPower;
};// MNetworkVarNames = int m_ nWeaponPower
class CCitadel_ WeaponUpgrade_ WeaponEater : public CCitadel_ Item
{
uint8 pad_ 0FD8[448];
public:
// MNetworkEnable
int32 m_ nWeaponPower;
};