// MNetworkVarNames = bool bIsCloneProjectile
class CCitadel_ Projectile_ MagicBolt : public C_ CitadelProjectile
{
public:
// MNetworkEnable
bool bIsCloneProjectile;
private:
uint8 pad_ 0AD1[112];
};// MNetworkVarNames = bool bIsCloneProjectile
class CCitadel_ Projectile_ MagicBolt : public C_ CitadelProjectile
{
public:
// MNetworkEnable
bool bIsCloneProjectile;
private:
uint8 pad_ 0AD1[112];
};