class CCitadel_ Modifier_ VoidSphere : public CCitadelModifier
{
public:
bool m_ bTeleported;
ParticleIndex_ t m_ particleStart;
ParticleIndex_ t m_ particleEnd;
ParticleIndex_ t m_ particleTrail;
Vector m_ vecEndLocation;
Vector m_ vecStartPosition;
Vector m_ vecEndLocationCaster;
private:
uint8 pad_ 00F4[672];
};