class CCitadel_ Modifier_ TossUp : public CCitadelModifier
{
public:
bool m_ bForceApplied;
bool m_ bRestrictMovement;
Vector m_ vTossUpForce;
float32 m_ flCurrentVelocityScale;
};class CCitadel_ Modifier_ TossUp : public CCitadelModifier
{
public:
bool m_ bForceApplied;
bool m_ bRestrictMovement;
Vector m_ vTossUpForce;
float32 m_ flCurrentVelocityScale;
};