class CCitadel_ Modifier_ StormCloud : public CCitadelModifier
{
public:
GameTime_ t m_ flNextRandomLightningStrike;
GameTime_ t m_ flStartTime;
float32 m_ flRadiusIncrementPerSecond;
Vector m_ vCastPosition;
bool m_ bFiredEndingSoonSound;
int32 m_ nLastTickForLightningCenterCalc;
Vector m_ vecLightningCenter;
SatVolumeIndex_ t m_ nSatVolumeIndex;
private:
uint8 pad_ 00F0[1008];
};