class CCitadel_Modifier_StormCloud : public CCitadelModifier
{
public:
    GameTime_t m_flNextRandomLightningStrike;
    GameTime_t m_flStartTime;
    float32 m_flRadiusIncrementPerSecond;
    Vector m_vCastPosition;
    bool m_bFiredEndingSoonSound;
    int32 m_nLastTickForLightningCenterCalc;
    Vector m_vecLightningCenter;
    SatVolumeIndex_t m_nSatVolumeIndex;
private:
    uint8 pad_00F0[1008];
};