class CCitadel_ Modifier_ IntensifyingClip : public CCitadelModifier
{
uint8 pad_ 00C0[224];
public:
GameTime_ t m_ LastThinkTime;
float32 m_ flSpinUpTime;
};class CCitadel_ Modifier_ IntensifyingClip : public CCitadelModifier
{
uint8 pad_ 00C0[224];
public:
GameTime_ t m_ LastThinkTime;
float32 m_ flSpinUpTime;
};