class CCitadel_ Modifier_ HunterAuraTarget : public CCitadelModifier
{
uint8 pad_ 00C0[336];
public:
float32 m_ flDebuffScale;
};class CCitadel_ Modifier_ HunterAuraTarget : public CCitadelModifier
{
uint8 pad_ 00C0[336];
public:
float32 m_ flDebuffScale;
};