class CCitadel_ Modifier_ HeroUpgradeBonuses : public CCitadelModifier
{
public:
C_ CitadelPlayerPawn* m_ pOwningPlayer;
float32 m_ flWeaponPower;
float32 m_ flArmorPower;
float32 m_ flTechPower;
};class CCitadel_ Modifier_ HeroUpgradeBonuses : public CCitadelModifier
{
public:
C_ CitadelPlayerPawn* m_ pOwningPlayer;
float32 m_ flWeaponPower;
float32 m_ flArmorPower;
float32 m_ flTechPower;
};