class CCitadel_ Modifier_ ConeWaveProjectile : public CCitadel_ Modifier_ Intrinsic_ Base
{
uint8 pad_ 00C0[336];
public:
Vector m_ vInitialCastPosition;
float32 m_ flProjectileSpeed;
ParticleIndex_ t m_ iParticleEffect;
};class CCitadel_ Modifier_ ConeWaveProjectile : public CCitadel_ Modifier_ Intrinsic_ Base
{
uint8 pad_ 00C0[336];
public:
Vector m_ vInitialCastPosition;
float32 m_ flProjectileSpeed;
ParticleIndex_ t m_ iParticleEffect;
};